Jeremiah Rose: A Guest Post by Jon Davis

A Menyoral first today: my excellent friend Jon Davis. I hope you enjoy reading this post, about his favorite character in all his writings.

~*~

“It’s hard to be a genius at times. It’s not what you might think, though. There isn’t simply my understanding of everything you’re about to say, or the fact that I’m already ten steps ahead of you. It’s that I have to wait so long for you to even take that initial step in the first place. And then I have to wait for you to take those ten steps to where I was. Because, here’s the kicker, while you’ve been stumbling in those ten steps, I’m already ten steps ahead of you, again.” ~Jeremiah Rose

While all the characters in the Saga of the Dragon Queen are a joy to write, with each one having scenes that are fun to create and shape as the story is told, the one that grabs at me throughout the series is the character, Jeremiah Rose.

Based loosely off the writer Rick Rossing, his sublime writing style, and online personality, I found on my creation of him to be the perfect foil for Gyredenn Rose, the first person character through which the Saga of the Dragon Queen is told.

To describe him as quickly as possible, Jeremiah is a genius. He is the mind from which Rosehame transforms into not a family of pirates, but a major power on Terrasen. Whilst he has shortcomings, his powerful mind quite literally takes all the events around him and arrives at a shockingly good decision that benefits himself and the whole of the Family Rose.

Throughout the series, Jeremiah’s decisions show his genius in terms of surprise, delight, and at times terror among his family. He can be laconic most of the time with his attitudes, but when it comes to deciding the fates of family and enemies, his cold decisions show an understanding of the world he lives in to a scalpel like sharpness that drives his closest friends and enemies to distraction.

His most common personality flaw of course, is his deep seated fear that he can’t live up to the Family Rose reputation as a good leader. This shows at times in his cold actions to stamp out dissent or betrayal. It also shows in his love of family as well, and who he has become living among the deadliest people on Earth of his time.

Family Rose is a piratical culture given bloom for eight centuries of humanity living nearly 300 years per generation. Its people are passionate, yet cruel. They are a loving people, yet willing to demand deadly vengeance even of his or her own kin. And Jeremiah’s natural genius has put him on top of a particularly nasty food chain.

To survive, Jeremiah has reinforced the hard rules, which guides the civilized behavior of the Family Rose. He understands and demands diplomacy first, yet clarifies that once the diplomacy ends, there must always be swift and final results to show the world that what they deal with is not a simply group of fishermen or sailing clans, but a deadly sword of the Swirling Sea.

To this end, Jeremiah found his ultimate opponent in his own cousin, Gyredenn Rose. The two of them grew up together under the care and guidance of Bekkai Rose. And while at first it was simply childish competition to gain the affections of Rose of the Family Rose that competition turned deadly by the time the two were teenagers.

Gyredenn uses magick. To Jeremiah, that was an unfair advantage. But it became intolerable when Gyredenn taught Rose to use magick. And so he worked to gain Rose’s trust, tapping into the girl’s nervousness and easily riled temper to break her and Gyredenn apart. But in the depth of his soul, Jeremiah’s greatest regret was to lose Gyredenn for nearly two decades as his Cousin ran from Rose’s wrath and Gyredenn’s refusal to kill or harm her out of love.

While Gyredenn was the true heir to the leadership of the Family Rose, Jeremiah has stepped into the role with great success. In the twenty years of his control, Rosehame pirates have become an even deadlier force on the Swirling Sea than at any time before save for the attempted invasion of Rosehame by two other kingdoms.

Two major antagonists are ended, thanks to the tactics used by Jeremiah. With the fall of the Cober Bay pirates, Jeremiah had the new nom de guerre Bloody Rose. But the biggest threat to Rosehame was Captain Angus McWhirter of the Low Storm Ports. He felt regret in taking down the deadly “Captain Match,” for Jeremiah had come to enjoy their sea battles and hard wits of the good Captain of the ship Sword of MacLeod.

But as time flows, Gyredenn Rose would return to Rosehame, needing his help. Jeremiah, though surprised by such humility, found he was honestly happy to lend his genius. To Jeremiah’s surprise, he’s found that he has missed the camaraderie that he does not have with anyone in Rosehame. In short, he missed his brother.

And in truth, the two Cousins of the Family Rose need to combine their skills and minds to survive the coming of the mad Dragon Queen, and so much more. Indeed, Jeremiah finds he must stretch his genius beyond anything he has ever dealt with before in his life.

One thing, Jeremiah is not a “mad” genius. While vain about his mind, the many members of his family have worked to remind him that for all his vaunted genius, he still must contend with the hard core of the Family Rose. “Rule One: Everyone pays. In coin or blood, everyone pays the price. Rule Two: Family Rose sets the price. Always.”

~*~

Jon Davis is the creator and writer of the Age of Power Series sold on Amazon Kindle. He is also a member of the Dragons Rocketship group on Facebook and regularly enjoys the contributions of his fellow dragon rocketeers.

Currently, he is working on the completion of the Dragon Queen Saga.

Jon is on Twitter @JDavis_Avatar

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